Lexicon PCM90 DualRvb User Gd Rev0

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lexicon PCM90 DualRvb User Gd Rev0

Extracted text from lexicon PCM90 DualRvb User Gd Rev0 (Ocr-read)


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Lexicon Part # 070-11841 Copyright Ó1996 All Rights Reserved. Unpacking and Inspection After unpacking the Dual Rvb Algorithm Card, save all packing materials in case you ever need to ship the card. Thoroughly inspect the card and packing materials for signs of damage. Report any shipment damage to the carrier at once; report equipment malfunction to your dealer. This is a read only card. Use only with the Lexicon PCM 90. To avoid damage to the card, do not expose to rain or moisture, extreme temperatures, direct sunlight, or extreme shock. In the event the card is dropped, damaged, or exposed to liquids, do not insert it into the PCM 90. Precautions Lexicon Inc. 3 Oak Park Bedford MA 01730-1441 USA Telephone 781-280-0300 Fax 781-280-0490 www.lexicon.com

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Contents Introduction 1. Dual Rvb Card Operation Handling the Algorithm Card ............................................................... 1-1 Loading the Dual Rvb Algorithms ....................................................... 1-3 Loading the Dual Rvb Presets ............................................................ 1-4 2. The Dual Rvb Blocks and the Algorithms Overview ............................................................................................. 2-1 New Parameters .......................................................................... 2-1 The Reverb Blocks ............................................................................. 2-2 Chamber ...................................................................................... 2-2 Inverse ......................................................................................... 2-2 Room2 .......................................................................................... 2-3 Surround Chamber ....................................................................... 2-3 The Algorithms .................................................................................... 2-4 Room2-Room2 ............................................................................. 2-4 Invrs-Invrs .................................................................................... 2-5 Chmbr-Invrs ................................................................................. 2-6 Invrs-Room2 ................................................................................. 2-7 Chmbr-Chmbr .............................................................................. 2-8 MatrixChmbr ................................................................................. 2-9 Chmbr>Room2 ........................................................................... 2-10 Invrs>Chambr ............................................................................. 2-11 Room2>Chmbr ........................................................................... 2-12 Invrs>Room2 .............................................................................. 2-13 3. The Presets Program Bank X0 Studio .................................................................... 3-2 Environments (0.0-0.9) ................................................................. 3-2 Instruments (1.0-1.9) .................................................................... 3-3 Vocal (2.0-2.9) .............................................................................. 3-4 Drums/Perc (3.0-3.9) .................................................................... 3-5 Custom (4.0-4.9) .......................................................................... 3-6 Program Bank X1 Live ........................................................................ 3-7 Acoustic (0.0-0.9) ......................................................................... 3-7 Electric (1.0-1.9) ........................................................................... 3-8 Vocal (2.0-2.9) .............................................................................. 3-9 Drums/Perc (3.0-3.9) .................................................................. 3-10 Custom (4.0-4.9) ........................................................................ 3-11 Program Bank X2 Post ..................................................................... 3-12 Small Spaces (0.0-0.9) ............................................................... 3-12 Medium Spaces (1.0-1.9) ........................................................... 3-13 Large Spaces (2.0-2.9) .............................................................. 3-14 Cool Places (3.0-3.9) ................................................................. 3-14 Custom (4.0-4.9) ........................................................................ 3-15 Program Bank X3 Surround .............................................................. 3-17 Small Spaces (0.0-0.9) ............................................................... 3-17 Large Spaces (1.0-1.9) .............................................................. 3-17 Unnatural FX (2.0-2.9) ............................................................... 3-18 Custom (3.0-3.9) ........................................................................ 3-19 "Clean Slate" Algorithms (4.0-4.9) .............................................. 3-20